| Title
of Board Game |
Rating |
Commentary |
| Modern
Art |
9.0 |
The
strategic depth in this game and the variety allowed in tactical play
makes this a masterpiece. One of the best German Designer boardgames
ever. A classic.
|
| Aladdin's
Dragons |
9.0 |
A
simple concept but the strategic possibilities are endless. The advanced
games add some wild cards in the form of spells and artifacts that
can upset previously held balances of power and plans.
|
| San
Marco |
7.0 |
An
innovative card distribution concept distinguishes this game from
others.
|
| Carcassonne |
7.5 |
Innovative
tile laying game where co-operating can often be the key to achieving
victory. In that sense, Carcassonne is uncommon among competitive
games. A most welcome game amidst the others.
|
| Chez
Geek |
5.0 |
A
simple game that involves scoring points by throwing cards and sabotaging
others through playing certain cards. Not very much strategy involved.
|
| Mexica |
6.0 |
|
| Pueblo |
6.5 |
|
| Taj
Mahal |
6.0 |
|
| Zombies |
2.0 |
A
most sorry game. This could hardly be described as a game being merely
a set of untested rules for play. Planning? Why bother? Thinking?
No, just roll the dice.
|
| Princes
of Florence |
9.0 |
A
classic game of bidding and building despite its deceptive lack of
direct player interaction. A clever player can seek to play denial
tactics on others. So many decisions and so few actions. Management
of actions is paramount and adaptation to changing situations is another
essence.
|
| Munchkin |
1.0 |
One
dimensional game. More an attempt at humour than a real game. Sorry
excuse for a game. Humour sells and it spawned an expansion and a
related SF-based game.
|
| La
Citta |
7.0 |
|
| History
of the World |
6.5 |
|
| Citadels |
7.0 |
One
of the few light games that works well when there are six or more
players. Highly playable. A set of hidden roles are allocated and
will determine victory depending on usage.
|
| A
Dog's Life |
6.0 |
|
| Goldland |
6.5 |
|
| Kingdoms |
6.5 |
|
| Odysseus |
7.0 |
Somehow,
Odysseus feels like a simpler version of Der fliegende Holländer.
However, the strength of this game is its brevity.
|
| Traders
of Genoa |
8.5 |
Frenetic
game of bidding |
| Santa
Fe Rails |
8.0 |
|
| Medici |
8.0 |
This
game feels like a less-refined Modern Art (possibly a predecessor)
but it does have its nuances. It shares the same strategic depth as
Modern Art but the tactical play is more limited.
|
| Rheinlander |
7.0 |
A
game of strategic positioning. Like Meridian, a certain level of luck
governs play. However, like Meridian, prioritising of positions is
important.
|
| Traumfabrik |
9.0 |
Clever
auction mechanics where the currency used is recycled among
the losers of that auction. Game has strategic depth. Tactical shrewdness
is needed during bidding phase. |
| Tikal |
7.5 |
|
| The
Settlers of Catan |
8.5 |
Despite
the high element of luck, the game rewards clever tactical play, strategic
foresight and good positioning. The Settlers of Catan is a flawed
classic. There will be many circumstances when a kingmaker role will
arise.
|
| Meridian |
7.5 |
Abstract
game of positioning resources and hedging your control markers.
|
| Nautilus |
5.5 |
The
key to this game is clever positioning of all three submarines and
an early race to explore. It lacks the interactivity and excitement
of other games.
|
| Drunter
& Drüber |
7.5 |
|
| Der
fliegende Holländer |
8.5 |
|
| Pizarro
& Co (Magellan) |
8.5 |
|
| Drakon |
6.0 |
|
| Drakon
Expansion 1 |
4.5 |
|
| Castle |
7.0 |
Simple
card laying game which is dependent on card properties. High
element of chance. Ideal game to introduce to beginners. There will
be many circumstances when a kingmaker role will arise.
|
| Carcassonne:
Expansion |
6.5 |
Expansion
cleans up some of the rules in the original. The additional tiles
add a higher level of risk and reward to the game. A worthwhile addition.
|
| Drahtseiakt |
5.5 |
A
high element of luck is the main flaw of this game. Beyond that, there
is very little to recommend it.
|
| Fossil |
5.5 |
Bland
and colourless. The abstraction lend itself to little excitement.
|
| Dungeonquest |
5.0 |
|
| Evo |
8.5 |
|
| Carcassonne:
Hunters and Gatherers |
7.5 |
|
| Gnadenlos |
7.0 |
Convoluted
mechanics. This is actually a very clever game. It takes a lot of
thought to do well in it.
|
| Lost
Cities |
7.0 |
Fast
moving and attractive game with a very high element of chance which
is its main failing. It bears a strong resemblance or feel to some
gambling games, and there lies its attraction.
|
| Puerto
Rico |
9.0 |
The
mechanics of this game is unique. Incredible depth of play.
|
| Quoridor |
5.0 |
Colourless
game.
|
| Sleuth |
5.0 |
A
multiplayer 'Mastermind'. There is little decision-making beyond drawing
cards and deducing from the questions asked by people. It is not much
of a name than a clever puzzle.
|
| Pit |
5.0 |
Some
strategies abound but there is little decision-making here. The mechanics
make this a good party game but who plays games during parties? Really?
|
| Galaxy:
The Dark Ages |
6.0 |
|
| Urland |
7.5 |
|
| Vinci |
7.0 |
|
|
Stephenson’s Rocket
|
7.0 |
|
| Down
in Flames: Rise of the Luftwaffe
|
7.0 |
|
| Down
in Flames: Eighth Air Force
|
7.0 |
|
| Down
in Flames: Zero!
|
7.0 |
|
| Groo:
The Game
|
6.5 |
|
| Union
Pacific
|
8.0 |
|
| Der
Garten des Sonnenkönigs |
5.0 |
|
| King’s
Gate |
7.0 |
Tile
laying game with many exceptions in the rules. Not the most elegant
of games. The tiles are well-rendered. |
| Modern
Zeiten |
8.5 |
The
elegant simplicity of the mechanics of this game masks a depth that
is apparent upon play. Games are of an indeterminate length and end
very suddenly.
|
| Lord
of the Rings: The Confrontation |
8.0 |
|
| Eurorails |
8.5 |
|
| Bohnanza |
7.0 |
|
| Mississippi
Queen |
7.0 |
A
straight forward race game where the random component comes in the
form of newly laid river tiles.
|
| Amun-Re |
8.5 |
The
strategic element of this game where one builds upon the previous,
elevates above the normal building and bidding game. A clever second
bid that determines income allows greater variety in play.
|
| Clans |
7.0 |
Colourless
game despite colourful pieces.
|
| Condottiere |
8.0 |
Upon
initial glance, the game appears very straight forward. However, the
human element plays a large part. Bluff is called for. Luck is a significant
component.
|
| Transamerica |
8.0 |
Clever
and elegant game with more than meets the eye. While luck in the form
of cards is a significant factor, the coincidence of purposes is a
greater factor. Denial or facilitation?
|
| Paris
Paris |
8.0 |
A surprisingly
clever game where one builds upon routes to the detriment of others.
|
| Station
Manager |
6.5 |
The
parallels with Poker are uncanny. This would appear to be a Poker
variant. The luck component in this game is high.
|
| Mamma
Mia |
7.5 |
This
is by no means merely a memory game, it requires tactical and strategic
level thinking in determining courses of action. A surprise package!
|
| Frank's
Zoo |
5.0 |
A
game of collecting suits. |
| Democrazy |
7.0 |
|
| Fantasy
Business |
7.0 |
|
| Mare
Nostrum |
8.0 |
|
| Royal
Turf |
5.5 |
On
paper, the rules appear simple enough with potential. However, during
play, the game lacks an ability to engage players. Strategy is suddenly
rather minimal.
|
| Fische
Fluppen Frikadellen |
8.5 |
Clever
package. Actions taken will induce other actions.
|
| Balloon
Cup |
8.5 |
Fast
moving game that has similarities to Lost Cities. This one has
greater strategic depth.
|
| Atlantic
Star |
7.5 |
|
| Fluxx |
5.0 |
A
game that is similar to Democrazy but the meta-rules can easily destroy
the play. |
| King's
Breakfast |
7.5 |
Delightful
light game. Fast with a minor reliance on memory work.
|
| Loco! |
7.5 |
Short
light game with a razor sharp endgame.
|
| Age
of Steam |
7.0 |
|
| Eschnapur |
7.0 |
Strange
game with a mechanism that attempts to allow the last placed player
to |
| Pick
Picnic |
5.0 |
Colourless
game with a large measure of luck. |
| Landlord |
7.5 |
|
| Chrononauts |
7.5 |
A
strong theme carries this game despite a |
| Edel,
Stein & Reich |
8.5 |
Clever
bartering system elevates this game above other trade and negotiation-based
games. |
| Caesar
and Cleopatra |
8.5 |
|
| Alhambra |
8.5 |
|
| Mammoth
Hunters |
8.0 |
|
| Guillotine |
6.0 |
Overrated
game. At the end of the game, a large part is luck-dependent. Undistinguished
average game. |
| King
of the Elves |
8.0 |
|
| Chinatown |
6.5 |
|
| Metro |
8.0 |
|
| EastFront |
8.5 |
|
| Industrial
Waste |
7.0 |
Humourless game.
Dry. |
| 6
Nimmt! |
8.0 |
Light game with
surprising depth. |
| Manhattan |
7.0 |
Light game. |
| Mystery
of the Abbey |
6.0 |
|
| Lord
of the Rings: The Duel |
6.0 |
|
| Fist
of the Dragonstones |
7.5 |
|
| Wallenstein |
|
Unique mechnical
mechanism for deciding combat. |
| Victory in the Pacific |
|
|
| |
|
|
| Rome:
Circus Maximus |
6.0 |
Undistinguished
race game. |
| |
|
|
| Spellmaker |
8.0 |
A
classic game of mushrooms, frogs, knights, trolls (if I recall correctly)
and a princess.
|
| |
|
|
| Talisman
2nd edition |
7.0 |
|
| Squad
Leader |
9.0 |
The
foremost Squad level wargame for its time till the advent of Advanced
Squad Leader which sought to clean up the rules addition from the
gamettes. Fast and simple. It allows one to simulate the majority
of the squad level battles, up to battalion in size in the Second
World War. It incorporates difficult decision-making and terrific
game play, this is one of the best wargames ever, let alone game ever.
|
| Cross
of Iron |
8.0 |
|
| Up
Front |
9.5 |
|
| Monopoly |
1.0 |
Tedium
is the name of the game and like most games, a certain level of strategy
and sometimes deal-making are necessary.
|
| Careers |
2.5 |
|
| Axis
and Allies |
3.0 |
A
step up above Risk. Highly overrated but the strategy decisions in
some aspects do mirror that of the Second World War surprisingly for
a party game.
|
| Risk |
2.0 |
Dice-rolling
contest. A most bland affair.
|
| Scrabble |
3.0 |
Memorising
and tile laying anyone?
|
| Talisman
Timescape |
6.0 |
The
board adds little, however, it does provide an avenue for players
to avoid the predations of others. Similarly, the four characters
added were not very useful.
|
| Talisman
City |
6.0 |
Colourful
expansion with overly powerful characters.
|
| Talisman
the Dungeon |
5.0 |
A
colourless expansion.
|
| Talisman
the Adventure |
6.5 |
Cards
and characters expansion adds to variety, flavour and options to the
basic game.
|
| Talisman
the Expansion |
6.5 |
Cards
and characters expansion adds to variety, flavour and options to the
basic game.
|
| Chess |
6.0 |
|
| Chinese
Chess |
6.0 |
|
| Backgammon |
1.0 |
|
| Tic
Tac Toe |
1.0 |
|
| Bingo |
1.0 |
|
| Bridge |
7.0 |
|